Raúl Alho
Game dev - QA and software developer
Hello there! Thank you for visiting my website. My name is Raúl, I'm a QA Engineer at Eggnut and a (currently not professionally) software developer located in Madrid.I formerly worked as QA at Saber Interactive Madrid. I used to write articles about videogames at elbotonselect.com (a site that was removed). Here's what's public about my work!
Portfolio
My web development projects are mostly not available publicly and under NDA, but here are some examples that did see the light.
Click here to see the MNN model
Madrid Nuevo Norte viewer is an interactive model of an urbanistic project taking place in Madrid. I created this site while doing some experiments with vanilla JS working with Cubensis. The model itself is built with Unity.
The Fenix web application is an internal tool developed for Haya Real Estate. I oversaw most of its development leading the frontend team using Angular 6+ versions and helping out on the backend and database integrations.
The application is not public but you can find more info on Haya's blog post and my former employer's blog post.
Portfolio
QA testing for the title at Saber Interactive
Evil Dead: The Game is an asymmetrical online 4vs1 horror game based on the Evil Dead Franchise.As a QA, I made sure the game was a curated experience, communicating with the team to fix any issues.I led a team of 5 testers throughout the live support of the game.
Portfolio
Love Steps
Developed in Unity - 2021
Love Steps is a small experiment where I tried to twist a visual novel into a platformer.I'm working on an update that will include accessibility options and some more content.
Rainy Cactus
Developed in Unity - 2020
Rainy Cactus is a small interactive toy for Android and PC Browser about growing your own cactus. I made this project over the course of a weekend.
No Jumping, Please!
Developed in Unity - 2020
No Jumping, Please! is a prototype of a bigger project I'm actually still working on. The game consists of a very simple underground security guard simulator. As a respectful guard, you will throw stuff at whoever tries to jump over your beloved public transport gates.
Cat Attack
Developed in Unity - 2020
CatAttack is a small game I made for the Dream Arcade Game Jam after learning Unity for some months. While making this game I took a solid grasp in developing 2D with Unity. It has some hitboxes I'm planning to fix, but overall people liked it and I got some valuable feedback!
Warlords of Tex
Developed in Angular8, NodeJS and MongoDB - 2019
Warlords of Tex is my final degree project for my Degree in Web application development. It consists in a browser game in which each user can build a deck with a pool of cards and play against each other. Matchmaking will put together players based on how early they entered the queue. I bought the assets used in this game.
Flamer-man: The power of the word
Developed in Game Maker Studio - 2017
The very first game I ever published! It has a lot of mistakes, but playing around with this engine is what made me understand what's behind a videogame. I really liked the concept! So I might do a small sequel or remake in the future.
About Me
Games That Taste Like Garlic
I'm a Game Developer, and my only goal is making games (not only video!) and learning to make them better every day. I love toying with quirky gameplay ideas and discovering how humans react to the experiences I build, either alone or as part of a project.If you want to know about my career and my knowledge regarding game and software development, please don't forget to take a look at my LinkedIn!
Contact
Want to know more about me? I've put all my networks mentioned in this page in this section again, just in case you missed it!